Development Workflow
This boilerplate was designed with development workflow in mind. It includes some helpful scripts to accomplish that.
Hot Builds In-Game
When developing in-game, you can use the hot build system by running the start:game
script. This is essentially the start script but it writes to disk. Meaning all that is required is a resource restart to update the game script
Usage
pnpm run start:game
Production Builds
When you are done with development phase for your resource. You must create a production build that is optimized and minimized.
You can do this by running the following:
pnpm run build
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