Development Workflow

This boilerplate was designed with development workflow in mind. It includes some helpful scripts to accomplish that.

Hot Builds In-Game

When developing in-game, you can use the hot build system by running the start:game script. This is essentially the start script but it writes to disk. Meaning all that is required is a resource restart to update the game script

Usage

pnpm run start:game

Production Builds

When you are done with development phase for your resource. You must create a production build that is optimized and minimized.

You can do this by running the following:

pnpm run build

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