---
description: >-
  This boilerplate was designed with development workflow in mind. It includes
  some helpful scripts to accomplish that.
---

# Development Workflow

**Hot Builds In-Game**

When developing in-game, you can use the hot build system by running the `start:game` script. This is essentially the start script but it writes to disk. Meaning all that is required is a resource restart to update the game script

### Usage

```sh
pnpm run start:game
```

## Production Builds

When you are done with development phase for your resource. You must create a production build that is optimized and minimized.

You can do this by running the following:

```sh
pnpm run build
```

